The writing is deliciously dark and detailed, and the journal entries embellish this factor of the game perfectly. It makes the most of its assets to create a dynamic RPG with characters whose personalities are changed by the journeys they embark on. I was completely enthralled with this game. If you’re a fan of this style of play it is an easy recommendation but if you’ve not dipped your toe in the pool yet this may be a bit deeper an end to jump into than most so you’ve been warned. It’s both thrilling and depressing and captures the essence of what makes roguelikes so interesting all at once. One particularly bad mission can cripple even your AAA team if enough manages to go wrong and while you can pay to remedy afflictions the cost will make you think it over very carefully. ![]() Sadly, even when you carefully manage your resources and try to keep your accumulated rotation of characters in good shape you’ll need to accept that any happy thoughts and feelings are often fleeting. There’s no glory without challenge and sacrifice and when you manage even small victories in Darkest Dungeon they can feel terrific. Or use the shovel if you'd like to give a hero +100 stress.In the end it’s the difficulty and unpredictability at the core of the game that will either make it incredibly appealing to you or rightfully scare you away. +20% DMG buff until next camp Barnacle crusted chest ![]() Your hero receives a +30% DMG buff until next camp! You find gold or gems x2 or receive +100 light! The curios list is still here, but the interactive features and effects are gone! Unfortunatlely, the interactive curios sheet that was available on this page (and on the trinkets page) broke down by changing the new website design.
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